![]() There’s an opportunity to bring the RTS paradigm to a much wider audience. It’s not stagnated as much as it’s focussed very much on a relatively small group of hardcore RTS players. 30 Minutes Of Homeworld: Deserts Of Kharak Gameplay Polygon 1.36M subscribers Subscribe 549 177K views 7 years ago Blackbird Interactive stopped by the Polygon offices for a guided tour of. There’s a lot of room for growth in the genre, especially in terms of getting it out to a wider audience. Stagnation is a strong word but it hasn’t moved forward as quickly as I would have hoped. Look at Kickstarter, things like Planetary Annihilation, I think that’s a lot of fun. Image for Its time for game makers to start seeing the world in two colours. ![]() KICK IT (Drop That Beat Like an Ugly Baby). Rob Cunningham: There’s lots of innovation happening with it. Image for Homeworld 3 release window announced, new trailer unveiled. 1 Moment Of Time: Silentville, 1 vs 1 : Global Operations, 1,000 Heads Among the Trees, 1. RPS: So would you say the RTS has stagnated? We want to develop an RTS game paradigm where there’s a very impactive, compelling combat and exploration game on a minute-to-minute basis but there’s also this other layer, a macro game, which takes place over days, weeks, months and it’s all about territorial ownership of a much bigger map. Rob Cunningham: Yeah, there are many things you can do with RTS – the marketplace is huge – but our personal vision is a big map… you could say in a nutshell the vision is Google Earth meets RTS. ![]() Hulking space derelicts called megaliths bring 3D terrain into the classic Homeworld battlespace. Assume control and battle through fleet combat in dazzling, fully 3D space while the award-winning story unfolds on a galactic scale.Strategic freedom is yours. RPS: So free to play is one of the things you think will drive the genre forward? Homeworld 3 - Tactical, beautiful, and wholly unique, the GOTY-winning sci-fi RTS returns with Homeworld 3.
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